Dream Build Play

Sunday, September 28th, 2008

I just want to say good luck to some friends from university who have created a game for Dream Build Play called ‘Shellshock Skirmish’. The entry looks brilliant, I can’t wait to get my hands on it and have a go. Check it out for yourself:

Good luck guys!

Go Team Pringle Monkey

Wednesday, June 11th, 2008

We submitted our entry to round 2 of the Game Development section of the Microsoft Imagine Cup at the start of last month and hoped to do well in the competition. The top 6 teams were announced at the end of last month, unfortunately we never made it into the top 6 to reach the world finals, however I have just found out we did reach the top 20! I’m so happy with this because this is top 20 in the whole world, out of 573 initial entries to round 1 and 105 entries in round 2!

We developed an XNA game to suit the theme ‘Imagine a world where technology enables a sustainable environment’. Our game was called Future Shock and was about a scientest called Denver who invented a time machine after seeing how the world turned out in the future. He wanted to go back in time and prevent the world from ending up how it did.

The top 6 were as follows:

  • Team BAAM! Studios – Germany
  • Team Drunk Puppy – Belgium
  • Team ECOThink – France
  • Team Gomz – Korea
  • Team Mother Gaia Studio – Brazil
  • Team SiSS – Germany

Then the top 20 were as follows:

  • Chestnut studios – Bash
  • Crystalis – GD_Crystalis-GameEngine
  • Elemental – GD_Elemental – IceDome
  • Free Radicals – FreeRadicals
  • Geeks With Lives – Recycleator
  • H2O2 – War-In-Corner – ball
  • Mong – VoyagerGameClient_2_0
  • Nightin Games – Isles
  • Nithro – GarbageTetris
  • PiVa – NanoSquad
  • Pringle Monkey – Future Shock
  • R.A.N.D.O.M – WindowsGame1
  • Round Pixel – Tree
  • SIT down Games – Splash!
  • TeamAwesome – Nebulus
  • TeamCTW – C leanTheWorld

Congrats to the top 6, good luck at the finals, and congrats to the rest of the top 20 (especially Team R.A.N.D.O.M – the other team from my university and the team I worked with in the software development section).

Of course I’d also like to say well done to the rest of my team: Niamh Scullion, Richard Paul and James Dempsey, and thanks to our mentor, James Burke, for all your help.

Pringle Monkey
GO TEAM PRINGLE MONKEY!

Here is what kept us going in those development meetings:

Future Shock Development Fuel

And we are:

Team Pringle Monkey - Richard Paul, Niamh Scullion, James Burke, Me, James Dempsey

First Post

Monday, January 21st, 2008

Well welcome to my blog, this is the first post on my new site :D I finally managed to get this setup, I’ve been planning to do it for months now but you know how it is, busy busy.

I plan to keep the blog up to date and post as much as possible. I’m going to be posting about things I’m getting up to at the minute as well as general things I find interesting that’s happening at the time. Whenever I develop new games they’ll be going up here as well for you all to download and give a try, I’d really appreciate your comments on them as well if you have any (good or bad)! Over the next week I’m hoping to get everything uploaded and added to the site so keep an eye out for anything new.

I’m busy enough at the minute, just finished my first semester university exams. I’m happy enough with how they went but even happier they’re over! I’m also taking part in the Imagine Cup, developing a 360 and PC game. I’m the team’s programmer so I’m spending loads of time on that trying to get it ready for the 1st Feb deadline which is scarily close.

That’s basically all for the first post. I hope you like the site and will come back sometime. People who know me know when I get talking it’s hard to stop me so hopefully that will transfer onto here giving me plenty to say!